HTC One S review
HTC tends to get as much use as possible out of its names - just look at its eight variants of the Desire if you need proof - so it's no surprise to see more phones arriving with the One moniker attached after the barnstorming debut of the One X.
The phone in question sits just beneath the One X in the HTC range, and it’s dubbed the One S. The most obvious difference between the two models is the physical design: while the One X's chassis is milled from a single block of polycarbonate, the One S is assembled from a variety of aluminium parts.
While this makes the One S less innovative and striking, we can't fault the build quality. This is still a very sturdy phone that feels strong in the hand, and it looks like a smart bit of kit.
There’s less innovation when it comes to the components inside too. The One S doesn’t share the quad-core Tegra 3 chipset of its stablemate, instead relying on an older Snapdragon one. Specifically, it's the MSM8260A, only previously seen in Asus experimental Padfone and an obscure ZTE handset; it has two cores that run at 1.5GHz. Graphics power comes from the Adreno 225, and storage is provided by 16GB of memory inside the phone, with no expansion slot for adding additional capacity.
On paper, it sounds like the One X and Samsung Galaxy S III have nothing to worry about, but benchmark tests reveal the One S is an extremely capable handset. In Quadrant the One S scored 4,717, which isn't far behind the One X's 4,927; is within touching distance of the S III's 5,413; and far ahead of the 3,205 scored by the similarly affordable Sony Xperia S.
The One S is an extremely slick handset in use. There's no hint of stutter when navigating HTC Sense 4's multitude of homescreens, and high-end games are all playable: top-end titles such as Modern Combat 3 and ShadowGun exhibited a tiny bit of slowdown, but not enough to put us off.